Man its been like forever since the last time I made a journal but we're not here to talk about that... Instead, it'll be something about an upcoming game project that is FINALLY related to my not-so-original series of mine called Boupieverse and as the title suggests, it'll have Boupie and her friends (and foes) in it of course! Though I kind of fear that the project may probably just flop hard because well, most of the non-existent Boupieverse fan-base probably aren't gamers to begin with and may result in the project falling into cancellation like what happened to my failed (but impressive) Marilyn fan-game project I made about 2 years ago in which the Marilyn fan-base pretty much neglected the project altogether a month before it got canned. Hopefully, I'll try to follow AgentBlackBlood's very helpful advice (through private chat) about some personal psychological stuff so a cancellation will most likely never happen especially when my own characters are in it.
Despite the cancellation of Marilyn however, it was a very good programming exercise (especially when learning the C programming language) for me at developing games for the PlayStation to say the least so much so that I ended up winning some rare development hardware at a competition thanks to it.
So what platform will this Boupieverse game be developed for? Most of you would probably think that it'll be developed for PC like what most indie games are usually developed for but well, the target platform that I'll be making the game for would be one of the consoles I played during my childhood: the PlayStation, especially when I want to try to impress the pretty small PlayStation homebrew community by making a full-fledged game for it which is a huge rarity in the scene. Hopefully the game will be playable on PC (Windows users at least) via emulation until the game reaches final completion which is where I'll begin making native ports of the game for the Nintendo Wii and PC (Windows) respectively.
The game project is still in its conceptual stages and I haven't even made a working prototype of the game yet as I've just recently started working on the development tools that I'm going to need to make the game. However, the biggest blockade I'm having with the project currently is what game genre should it be? Should I make it as an action platformer like Marilyn? Or should I make it as an action or turn-based RPG game like Paper Mario (I loved The Thousand Year Door btw)? I think I'm probably going to end up with an RPG style game when this project slowly develops into a playable prototype as I'm planning to make it a story driven game and implementing a party system (like when Boupie goes around battling with her friends) is easiest to achieve in such a genre. I'm not 100% exactly sure though as I'll probably end up mixing genres together in an attempt to form a fairly unique gameplay experience in the end (action turn-based RPG probably). Who knows?
Well, that's it for what I can give out about this Boupieverse game project for now... Expect some pixel-art to be uploaded eventually (which I haven't made for ages) and I'm not sure if anyone who's reading this are anticipating about this project... Have a nice day folks!